Field manual / Index
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Mission control
Missions.
Mission types set the objective. Risk vectors twist the rules. Warnings layer hazards on top. Every parameter that shapes a single dive lives in one of these three buckets.
38Entries
Mission types · Difficulty tiers · gate which mutators stack
Risk vectors · Run modifiers · twist the rules for a single dive
01Risk
+0.2Hazard bonus
MMUT Frenzied Enemies
02Risk
+0.2Hazard bonus
Jumble
03Risk
+0.2Hazard bonus
MMUT Stronger Enemies
04Risk
+0Hazard bonus
MUT Faster Corespawn
05Risk
+0Hazard bonus
MUT Half Enemy Health
06Risk
+0Hazard bonus
MUT Jumble Negotiation
07Risk
+0Hazard bonus
Double Corespawn Speed
08Risk
+0Hazard bonus
Half Enemy Health
Warnings · Hazard layers · extra threat, bigger payouts
01Warnings
+0
AFE Hero Enemies
02Warnings
+0
AFE Hero Enemies Scaling
03Warnings
+0
AFE Hero Gameplay Tag
04Warnings
+0
BP Explosive Enemies Damage Huge
05Warnings
+0
BP Explosive Enemies Damage Large
06Warnings
+0
BP Explosive Enemies Damage Medium
07Warnings
+0
BP Explosive Enemies Damage Small
08Warnings
+0
BP Explosive Enemies Damage Tiny
09Warnings
+0
BP Oxygen Component
10Warnings
+0
BP Oxygen Tank
11Warnings
+0
BP Oxygen Tank Sound
12Warnings
+0
Volatile Guts
13Warnings
+0
MUT No Oxygen
14Warnings
+0
PAF Hero Enemy Generic
15Warnings
+0
STE Hero Enemies Edge Stalker
16Warnings
+0
STE No Oxygen Left
17Warnings
+0
STE Replenish Oxygen
18Warnings
+0
Haunted Cave
19Warnings
+0
Elite Threat
20Warnings
+0
Low Oxygen
Last updated May 21, 2026 · DRG: Rogue Core wiki