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MISSION_BRIEF · CLASSIFIED

DRG: Rogue Core - Community Field ManualDeep Rock Galactic · Rogue Core

COMMUNITY FIELD MANUALROCK · AND · STONE

A community database for the dark tactical roguelite by Ghost Ship Games. Five Reclaimers, twelve database sections, Corespawn creatures, and run-altering relics - every weapon and Augment documented before the next dive.

ROGUELITECO-OP 1-4ACTIONFPSHORROR
SCROLL
FILE_2605.790 · DECRYPTED

WHAT IS THE GREYOUT?

Recovered transmission fragments from the last surviving comms beacon. Timestamps relative to event-zero. Most of it is static.

/dev/comms/greyout.log
REC
01T-00:00
● ACTIVE

EVENT // THE GREYOUT

A planet-wide EM pulse silenced every Deep Mining Station on Hoxxes IV. Comms cut. Power dead. Drills frozen mid-bore. Nobody knows what triggered it. Nobody is coming back.

>_····························
02T+04:12
● ACTIVE

THREAT // CORESPAWN

Something climbed up. Corrupted, humanoid, faster than Glyphids - and intelligent. They nest near the Core, where the Expenite grows wrong. Rafkan. Shatterclaw. Worse.

>_····························
03T+12:48
● ACTIVE

ASSET // RECLAIMERS

Corporate Security Force. Five operatives. No loadout - the Greyout fries advanced tech on entry. Salvage what you can, modify it at Workbenches, die, repeat. Promotions persist.

>_····························
04T+47:00
● ACTIVE

OBJECTIVE // RECLAIM

Push deeper. Collect Expenite. Negotiate Augments. Survive the Red Zone agitation. Map the Deep Core. Document everything for the next squad that drops.

>_····························
ROOT@DRG_RECLAIM:~$ MISSION_BRIEF4/4 ENTRIES · 0 CORRUPTED
RECLAIMER HANDBOOK · 05 OPERATIVES

SELECT YOUR RECLAIMER

Five operatives, five wildly different ways to break the Corespawn. Hover a card to inspect the dossier - every Reclaimer brings their own signature weapon, ability, and tactical role.

ID_03RECLAIMER

Falconer

Ranged · Drone Operator

HP
55
POWER
75
SPEED
60
CHARACTER · ACTIVE
01
Lightning Drone
02
Remote Revive
03
Passive Talent

FALCONER

RANGED · DRONE OPERATOR

Tethered chain-lightning drone. The only Reclaimer with in-run revives - link to a downed squadmate, pull them back from the Core.

LOADOUT
04 / 04
MISSION TIERD-01
FACILITYNOBLE HOLLOW
1
LEVEL 1RECON
EASY
2
LEVEL 2STANDARD
MEDIUM
3
LEVEL 3ELITE
HARD
INSPECT FALCONER
STATUS · GO-ONLINE-IPS · CAST_REC_ZBUILD_2026.05 · SECTOR_47B
ARSENAL · 99 CATALOGUED

BRING THE RIGHT TOOL.

Every Reclaimer salvages their own kit on the way down - primary cannons, sidearms, grenades, support gear. Stats, damage curves, Overclock paths, and Augment compatibility, all from the live game data.

CATEGORYOther
24ENTRIES
CATEGORYHeavy Weapon
17ENTRIES
CATEGORYPistol
15ENTRIES
CATEGORYSubmachine Gun
08ENTRIES
SOURCE · WEAPONS_FULL.JSON · 99 ENTRIESBROWSE THE ARSENAL
CAVE_SURVEY · 11 BIOMES

EVERY DESCENT IS A
NEW MAP.

Salt-encrusted pits, fossilised forests, glacier shelves, ash grounds - each biome rolls its own hazards, layouts, and resource mix. Names and colors straight from the game registry.

BIOME · 0Crystalline

Among the most spectacular sights on Hoxxes, the aptly-named Crystalline Caverns are truly a sight to behold. Massive crystals erupt from every surface, glittering and twinkling in the dark. Alas, the larger crystals are mostly worthless silicate, but abundant deposits of valuable minerals dot the caves too.

SURVEY
BIOME · 1Fungus

We’re almost sorry to send employees in here, but the rewards are just too great to ignore. So therefore: Welcome to the Fungus Bogs! A truly awful region, built mostly from slime, mold, stinging insects, fungus, stinking mud, and corrosive lichen.

SURVEY
BIOME · 2Glacial

At least one of our xenogeologists quit in a rage when research started on this region. Instead of having conventional polar ice caps, and in violation of all physical laws we know of, the continental plates of Hoxxes rest on top of a planetwide permafrost layer several miles deep. As always, DRG recommends a “don’t ask” approach when dealing with the peculiarities of Hoxxes’ makeup.

SURVEY
BIOME · 3Biozone

Whoever said plant life needs access to sunlight has obviously never visited Hoxxes. This region is dominated by what can best be described as a subterranean rainforest - masses of writhing, (mostly carnivorous) plant life, producing entire microcosms of life deep within the crust of the planet. Tread with care.

SURVEY
BIOME · 4Magma

Among the deepest of our mining sites, the Magma Caves are a mellow 250-400 degrees and helpfully lit by the churning, molten innards of the planet. We advise that you do not touch anything not mandated by the mission objectives, as your employee insurance does not cover burns.

SURVEY
BIOME · 5Radioactive

Ravaged by thousands of years of high-intensity gamma radiation, this region of the planet is now a veritable hellhole of radioactive ash and decrepit, mutated flora. Move with great care, and pay particular attention that you maintain full detox procedure upon return.

SURVEY
BIOME · 6Salt Pits

The Salt Pits of Hoxxes was once the location of a huge underground lake. It dried up billions of years ago and left huge crystallized deposits of red salt. Red salt - though worthless - tastes really good on Glyphid omelettes.

SURVEY
BIOME · 7Sandblasted

This region is dominated by windblasted and arid tunnels reaching dozens of miles below ground. The particular composition of the surrounding rock means practically no moisture, resulting in one of the driest regions of the planet. With water being so precious, the inhabiting wildlife is particularly aggressive, ravenous for whatever fluids reside within their prey.

SURVEY
BIOME · 9Azure

Dazzling, bioluminescent clusters of lichen light up the darkness, illuminating this fertile and overgrown Region in flickering neon colors. Don't let that lull you into a false sense of security however - the Azure Weald brings to mind the deep jungle, in all its splendor and horror - and much like its terrestrial counterparts, it is absolutely not out to make friends. Kill or be killed - that is the law in this place.

SURVEY
BIOME · 10Hollow

Hollow Bough is a biological oddity that has the Science Department scratching their heads - this entire region of the planet is dominated by colossal, organic conglomerations resembling the inside of hollow trees. However, these structures are under attack by an invasive species of voracious vine-like plants, as much a threat to us as the planet itself. We recommend traversing these environs with extreme caution.

SURVEY
BIOME · 20Core

Below it all.

SURVEY
SOURCE · BIOMES.JSON · COLORS EXTRACTED FROM BIOMEKEYCOLORALL BIOMES
LIVE_FEED · STEAM_API

MINERS ON HOXXES

Live concurrent-player count from Steam. Updated every five minutes. Click through for the SteamDB chart.

Live · Steam
Concurrent23,171Miners online
Steam · App 2605790

Digging, fighting, dying in the caves below. Every counter spike is a content drop, a tournament, or another reason to climb back in.

Open Steam DB chart
Mission briefing · FAQ

FREQUENTLY ASKED

Five questions miners ask before the first descent.

01

What is DRG: Rogue Core?

Deep Rock Galactic: Rogue Core is a dark tactical roguelite FPS developed by Ghost Ship Games. Players take on the role of Reclaimers - elite dwarven operatives sent into procedurally generated cave systems overrun by the Corespawn, a hostile alien faction. Collect Expenite, powerful relics, and survive the depths.
02

Is DRG: Rogue Core multiplayer?

Yes, DRG: Rogue Core supports both solo play and online co-op for up to 4 players. Team up with friends as different Reclaimers to tackle increasingly dangerous cave dives.
03

What Reclaimers are available?

DRG: Rogue Core features five playable Reclaimers: Guardian (defensive frontline), Falconer (drone-assisted recon), Retcon (temporal manipulation), Spotter (long-range support), and Slicer (melee combat specialist). Each Reclaimer has unique weapons, abilities, and playstyles.
04

How does the roguelite system work?

Each dive is a procedurally generated run through Corespawn-infested caves. Players collect relics, Expenite, and upgrades that modify abilities for that run. Death means starting fresh, but persistent progression through credits and overclocks carries between runs.
05

Is DRG: Rogue Core related to Deep Rock Galactic?

DRG: Rogue Core is a standalone spin-off set in the same universe as Deep Rock Galactic. It features a darker tone with the Corespawn threat and reimagines the gameplay as a roguelite experience with five new Reclaimers, run-based progression, and procedural cave generation.
End of briefing

BUILT BY MINERS,
FOR MINERS.

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Last updated May 20, 2025 · Data from DRG: Rogue Core v1.0

Fan wiki · Not affiliated with Ghost Ship Games