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June 18, 2026 · gsg_amanda

Patch Notes: RC:EA : 01.01.

PATCH NOTES:

Hello Reclaimers,

A patch with a lot of fixes and tweaks to radiation and some UI improvements. With love, The Ghost Ship crew

--- PATCH NOTES ---

Changes

- Renamed Radiance to Blinding Flash

- Corrosive Sludge Pump now shows damage stats in the reclaimers manual

- Reduced Button hold time to start upgrade negotiation from 1.5 -> 1 second

- Tweaked Ionization to have each stack be more impactful while reducing max stacks and having the stacks decay

- Increased the expenite earned from events

- Adjusted the expenite upgrade cost progression to slightly speed up the early upgrades and slightly slow down later ones

- Popping a radiation weakpoint boil now does an extra flat damage amount on top of the health percentage

- The health percentage damage done by popping a radiation boil now scales with radiation resistance

- Increased radiation weakpoint boil hp so you can shoot them longer before they pop

- Radiation weakpoint boils no longer pop automatically when a new one appears and are limited to max 3 at a time

- Decreased radiation elemental resistance of bosses to compensate

Fixes

- Fixed a bug where if the Moloktula's gravity slam attack was interrupted it would softlock the boss fight

- Fixed a bug where the Moloktula would softlock when it was not able to properly shatter the gatestone

- Improved Trident projectile performance for clients

- Fix damage number option changing when changing show FPS option

- Fix magic missiles lingering after impact

- Negotiation: Fixed wrong item being shown in item bar, after selection

- Added missing fire category to Ember-Attuned

- Removed weakpoint category from Burning Propagation

- Fix aftermath biobooster upgrade not working

- Fixed a bug where the "kill hostiles" deployment did not count kills correctly

- Add check to prevent recursion in Damage Reflection upgrade

- Late joining clients now get same rarity upgrades as team has already received

- Negotiation: Fixed Cooper upgrades being added to selection when Cooper is not in the level

- Improved player cursor accuracy, in negotiation and risk vector menus

- Fix HUD icon missing for vigor charger

- Fixed technical reload enhancement and combat ready artefact not giving cooling rate bonus

- Fix radiation boil weakpoints on armor breaking radiation element buildup when damaged