Guides.
The wiki ships with the database first. Guide content lands as the community digs deeper. These are the topics in active triage - pick one, dive in, contribute back via Discord.
First Dive · Survive the Greyout
Your first descent on Hoxxes IV. Pick a Reclaimer, learn the Augment economy, and finish the Greyout briefing without burning through your run-stock.
OPEN DATAExpenite & Negotiations
Expenite gates the Negotiation pool. The deeper you push, the rarer the pulls. Learn the 120 / 130 / 140 ladder and when to spend vs. bank.
OPEN DATAArtifact Prototypes · Datamined Frontier
Seven prototype Artifacts haven't shipped yet: Bullseye, Clutch-or-Kick, plus five elemental Rounds. Here's what's coming and which Reclaimers benefit most.
OPEN DATABiome Routing · Pick Your Caves
Twelve biomes, twelve different threat profiles. Crystal Caves favour ranged kits, Magma punishes everything. A routing guide for each Reclaimer.
OPEN DATABio-Booster Decks · Pick Before You Drop
13 decks, 49 cards. Carnage wants the brawler kit, ElectroDynamicism stacks on lightning, All-In gambles on max-tier pulls. The deck-pick is half the build.
OPEN DATABosses · 26 Apex Threats
Every boss in the database has a counter. Mark your target, kite the right way, and don't drop into a Negotiation with a half-loaded primary.
OPEN DATAReclaimer-specific dive guides
One per class. Falconer's drone-tether breakpoints. Slicer's trimping routes. Spotter's wallhack windows.
Build templates per Reclaimer
Three signature builds each: budget, optimised, late-run. Augment paths annotated by hazard tier.
Risk-vector reference
Every mutator and warning, ranked by hazard bonus vs. real difficulty cost.
Boss compendium
Per-boss kill order, attack telegraphs, recommended Augments. The 26 unique apex hostiles get their own page.
Last updated May 21, 2026 · DRG: Rogue Core wiki