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Enhancement · SteadyAim

Rogue Core Steady Aim.

Tighter spread while aiming.

Steady Aim enhancement icon
TIERS4
CHIP COST RANGE1–4
TREE NODES4
STARTING NODES1
TIER PROGRESSION · 4 TIERS

Each tier of Steady Aim provides stronger effects than the last. Unlock tiers by spending Enhancement Chips at the Ramrod Enhancement Terminal. Higher tiers require more chips and are positioned deeper in the Enhancement Tree, behind Merit gates.

ITIER 1

Steady Aim I

  • -15% Spread
IITIER 2

Steady Aim II

  • -20% Spread
IIITIER 3

Steady Aim III

  • -25% Spread
  • -20% Recoil
IVTIER 4

Steady Aim IV

  • -30% Spread
  • -30% Recoil
  • -40% Spread Movement Penalty
TREE POSITION · 4 NODES

The Steady Aim enhancement occupies 4 nodes in the Enhancement Tree. 1 of these is a starting node available without purchasing any prerequisites. Nodes cost between 1–4 Enhancement Chips depending on tier.

NODETIERCOSTCONNECTIONSSTART
#12I
1YES
#10II
2--
#107III
2--
#20IV
3--
GAMEPLAY CONTEXT

How Enhancements Work

Enhancements are the persistent meta-progression system in DRG: Rogue Core. Unlike Bio-Boosters that reset every dive, Enhancement mods carry between runs permanently. Spend Enhancement Chips at the Ramrod Enhancement Terminal to unlock nodes in the tree. Each node grants one tier of a specific enhancement family -- Steady Aim in this case.

Scaling Per Tier

Steady Aim has 4 tiers with progressively stronger effects. Tier 1 costs 1 Enhancement Chip, while Tier 4 costs 4 chips and sits behind later Merit gates in the tree. Higher tiers often stack additional effects on top of the base bonus. At max tier, Steady Aim grants 3 simultaneous effects.

Last updated May 21, 2026 · DRG: Rogue Core wiki